Greguuri




Greguuri

Meaning Watchful, Vigilant
Gender Male
Element Innocence
Father Wild
Mother Wild
Sibling(s) -
Birth Pride Wild
Pride -
Mate -
Offspring -

While Innocence Kats may be seen as the epitome of innocent ways, he's actually far from it. Complete with a rather uncaring attitude, this Raveen's more likely to watch someone fend for themselves in an outmatched battle than to actually aid them. Not that he doesn't care about anyone, he just doesn't see the point in helping out individuals who aren't capable of looking out for themselves. He'd really only heal them if they manage to defeat their opponents, and then, he might not always have his Mimic dull their pain away.

He's never been a member of a Guild, having found a makeshift home in the Rekanshu area; a land that's full of rogue Slayers and others who don't necessarily feel like fighting unless there's something in it for themselves. It was there that he had his views turned even more 'uncaring', as he discovered the benefits of healing drinks that could actually cause one to feel as if everything was right as rain in the world. Of course, being a Healer, he also saw the benefit of such a prize and took to collecting - and tasting - the stuff while he was there. There's no doubt that upon his stay in Rekanshu he met with Kuurada, Matasuuro and Narada. Those three are, after all, the most notorious for discovering what others view as 'useless aids to pass the time'. But those aids were decidedly delicious, and really helped one feel as if the world wasn't worth worrying over if such things were available.

Upon his left shoulder is not only a perch for his avian familiar, but also a nice place for him to hang and store the healing drink. It's very valuable, so he's not likely to share it with just anyone. It has the power to heal one's energy levels, senses, and produces an unnatural calm in those who drink it.

Hanging from his right ear is a burning piece of insense which, when breahted in, actually helps to keep one alert at times when they're near falling asleep. It's the same stuff usually used in Plateaus to keep the nightwatch awake.

Advancement

Healer Class Level 2

Magics

Quick Heals:
Wound Veil ~ Instantly heals over any flesh-wounds. If used when a wound is first gained, it can stop a wound from turning mortal.

Executioner's Reprieve ~ Increases the power, tenfold, behind a target ally's next spell.

Energy Recall ~ Next time a Healer uses a Quick Heal, it's energy level is restored to full capacity.

Painless ~ Negates the pain of severe wounds that a nearby ally has gained, allowing for them to be freed from the pain of existing wounds while a Healer is at work, or allowing for them to continue to fight without the throb of a distracting injury.

Stasis Meld ~ Surrounds any downed and/or severely wounded allies in a stasis field of white energies which protects them from further harm, and stops their current injuries from worsening. One should note than when a Stasis Meld is in effect, the ally cannot attack.

Energy Restoration ~ Instantly revitalizes the energy levels of an nearby ally, but should be used with caution as casting this restoration on an individual too many times can cause them to suffer from a severe feedback of energy loss when the battle is over.

Healing Web ~ Allows for the Healer to instantly heal up to four adjacent allies, provided they are not suffering from mortal wounds.

Vitality:
Intervention ~ The next attack used against an ally is blocked by a divine energy shield, and the shield will cause the damage inflicted upon it to transfer back to the attacker, causing confusion and even death. Drains the energy levels of a Healer quickly, and no more than four Interventions can be used by one Healer per day.

Guardian's Revival ~ Resurrects one fallen ally, but only if physical contact is made with the fallen. Spell takes up to five minutes to revive the dead, and causes the Healer to sacrifice half of it's current energy levels. Wounds of the fallen will be healed, but they will only be revived with half their energy restored.

Powers

*Soul-reading
*Healing Feathers (can heal non-fatal wounds)
*Nightvision
*Aura Vision
*Teleportation
*Thrall Immunity.
*Shadow-Marked

Familiar Information

Name: Liisa
Gender: Female
Type: Unknown Avian Hybrid
Notes: Received in through trade with a Dissident, this avian's been trained to discover and track hard to find herbs with healing properties. It's especially gifted at finding herbs that grow only in high areas with low levels of oxygen.
Additional notes: While the trade was initially seen as a good one by the Innocence Raveen, it was only later on, when he felt the Dissident had gotten the better deal. Not that his new bonded wasn't useful, he just discovered that she had a knack for not listening at times.

Name: Chasan
Gender: Male
Type: Mimic (Land Evolved)
Element: Heaven
Ability: Has a poisonous bite that works to dull one's ability to feel pain.




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Battle Prides