Advancement
Combat Class Level 2
Magics
Level One:
Recoil ~ An evasive strike that allows for the Slayer to dodge-teleport out of immediate danger.
Silver Flare ~ An attack for when only silver will do. Causes an elemental blast of silver shards to flare up around a physical blow, striking in to the flesh of the enemy. With the right aim, this attack can prove fatal.
Reflex Dash ~ Unlike "Speed Increase", reflex dash does not alter the speed in which a Slayer can move. Rather it directly affects their reaction times, and gives them a sort of extra sensory ability to feel when a next attack may be coming for them. It allows them increased evasive capabilities, and by the time a Combat Class Slayer reaches the final level of the Combat Class they can generally use this enchantment to avoid most - if not all - physical blows.
Blood Feud ~ Sometimes referred to as suicidal attack, Blood Fued is only available to use after the Slayer has gained an open wound. When activated this enchantment causes exposed blood to gather around the forelimbs, and depending on the amount of blood it adds an explosive result to physical blows. It can result in flesh being obliterate off an enemy, or it's entire body being destroyed in one hit. The damage depends on the amount of blood used behind the attack.
Level Two:
Phantom Cut ~ One attack that Slayers, even years after learning it, are still awaed by. It's a ferocious attack that causes one strike to be "mirrored" by a phantom illusion of the user. To a casual observer it looks as if the Slayer is attacking from all angles, the magics around the area mirroring the user's attacks perfectly. One deadly hit on one target causes the mirror of that hit to hit another target, and in the matter of seconds multiple enemies can be taken down.
Silver Sage ~ Specifically oriented to be used against Shade Warriors. Silver Sage causes a silver-aura to taint the user's shadow. When an attack is followed-through the silver-aura follows up with a direct strike of purest silver in an explosive reaction of silver needles. With the right placement of the initial hit, Silver Sage can down a Shade Warrior permanently.
Powers
*Mage-reading
*Infinite Telekinesis
*Perfect Nightvision
*Shadow Manipulation/Control (Unlimited)
*Shadow Teleportation
*Shadow/Darkness Immunity
*Curse Immunity
*Thrall Immunity.
Familiar Information
Name: Jyoku
Gender: Male
Type: Shadowcurse Tok'rak ("Tracker Bird")
Power:Can see through illusions - no matter their strength - and falsehoods, as well as know when it's bondeds senses are being messed with. He can then channel his own sight through them, allowing for them to see what they cannot see themselves.
Notes: Has no eyes except those on it's wings, and it's beak is tainted with silver properties.. |